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__________________________________________ AD&D Rules FAQ for every CRPG based on the 2nd Edition AD&D ruleset: Baldur's Gate Gateway to the Savage Frontier Baldur's Gate 2: Shadows of Amn Hillsfar Champions of Krynn Icewind Dale Curse of the Azure Bonds Menzoberranzen Dark Queen of Krynn Planescape: Torment Death Knights of Krynn Pool of Radiance Descent to Undermountain Pools of Darkness Dungeon Hack Secret of the Silver Blades Eye of the Beholder Treasures of the Savage Frontier Eye of the Beholder 2 Warriors of the Eternal Sun (Genesis) Eye of the Beholder 3 ____________________________________________________________________________ September 11, 2002 Version 4.3 Written by: Dan Simpson Email: [email protected] ------------------------------------------------------------------------------- You will find the most up to date version of this FAQ at: Having written a number of FAQs for AD&D games (Baldur's Gate, Baldur's Gate II Icewind Dale, and Planescape: Torment), I often get questions on the basics of the ruleset. 3rd Edition Note: This document works mostly for the 2nd Edition ruleset. Multiclassing and Dual Classing Frequently Asked Questions Final Words...

So the purpose of this document is to explain these concepts to people who aren't familiar with the AD&D ruleset.

,- = Throughout AD&D there are modifiers in both the positive and negative directions.

Any modifier improves a stat, any - modifier degrades a stat. Some stats are improved by decreasing their number, THAC0 for instance.

The camera panned across the left then swung around for a close up of Meis' dad.

With his little tiny sprite replaced with a giant sized animated portrait. Meis confronts his dad about the invaders about to storm their lands and asks him why he's not gathering weapons and soldiers to fight them off. There are too many desirable women out there waiting for him for him to die apparently.

His dad replies that he knows about these Dark Acolytes and what they've they've been up to. Meis sees his point, and they prepare to run away from the land their family have ruled for generations. This woman's fleeing for her life, leaving her home and community behind possibly forever, because the hero's family can't be bothered to even try to protect them...

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He's got a likeable little sprite, even if it's a bit rough looking. okay that's something I haven't seen done in a game before.Instruction Guy told me that each move has a few seconds delay, so after selecting 'attack' I've got to wait for Meis to run out of green triangles before he'll attack. Turns out I have to press the button again when the timer has finished to actually activate the move. But I've finally found the damn ruins, and I've got a good feeling about this. The boss went down easily enough, and the mineral upgraded my broken sword automatically!I was too slow to figure it out so this guy gets his turn in first. After all those fights I think I might have levelled up enough to actually win the inevitable boss fight. I haven't even got the end of it hammered back on yet but it's already glowing like a lightsaber.I'm starting to get the feeling I should have brought more health potions. Systematically cross every river, search every inch of this land. These graphics look pretty terrible in screenshots, but they do look better in motion. Meis returns to the spirit blacksmith to get his sword fixed, and finds that blacksmiths are basically rock stars in this world.Also I seeing as all the 'save points' I've found so far turned out to be something to do with dating, I should probably see if I can save on the overworld before I get killed and have to start again from the intro. I really hope it's the ruins, because I've been walking around forever and I've found nothing else this way but monsters and I don't have the health potions to keep this up. You can't pull out your hammer and tongs without getting surrounded by swooning chicks of all ages.

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